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Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders

by Jiménez-Murcia S., Fernández-Aranda F., Kalapanidas E., Konstantas D., Ganchev T., Kocsis O., Lam T., Santamaría J.J., Raguin T., Christian Breiteneder, Hannes Kaufmann, Davarakis C.

Abstract

Reviews and few non-controlled studies showed the effectiveness of several specific designed computer video-games as an additional form of treatment in several areas. However, there is a lack in the literature of specially designed serious-games for treating mental disorders. Playmancer (ICT European initiative) aims to develop and assess a serious videogame that may help to treat underlying processes (e.g. lack of self-control strategies) in Eating and Impulse control disorders. Preliminary data will be shown.

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Details

Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders
TR Number: TR-188-2-2009-04
First Published: 2009
Publishing History: In Wiederhold, B. & Riva, G. (Eds.). Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences. Amsterdam: IOS Press. ISBN: 978-1-60750-017-9, Chapter 39; pp. 163-166, 2009.
Keywords: Serious Games, Mental Disorders, Cognitive-behavioral Therapy
 
 

 

 

 

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